The Blind Lady is a mini role playing game focused on collaborative narrative. It can be played independently or as a way to create or find motivations, traits, bonuses and maluses for creating characters from other games or even as a transition between different games, no matter the theme. It draws heavily from Fate Core so it could be easily compatible with it, but also with other games. I tried to shape it as the place where the souls of the RPG characters go when they die in a campaign.
The game occurs in a fictional purgatory, the Blind Lady’s Inn, lost in the Páramo, a dimension apart from time and space. The eternal souls of the players’ characters take a seat on a table with their party and together they share cold drinks and stories from the unknown chapters of their characters’ lives. Eventually, a marshal of the Páramo, an Alguazil, will join a table and will judge the most important biographical deeds of those sitting.
I’d love for the Blind Lady to act as a fun and entertaining way to generate new characters or as a way to provide the existing ones with a rich background and even to serve as a light-hearted bridge between different RPG games hosted by the same GM.
Even if the game has a specific setting, it is compatible with any other setting, from sci-fi to fantasy. It draws inspiration from several places, though I have to admit that the greatest sources are:
- The place called “La Parroquia” in “La señora de los caídos” by Álvaro Aparicio, written for Pulpture Ediciones. It is also voiced and brought to life by the awesome guys at Noviembre Nocturno podcast. All of it in Spanish, as you can imagine judging by the titles.
- “The Booth at the End” by Christopher Kubasik for FX network.
- And as mentioned, “Fate Core” by Fred Hicks, Rob Donoghue for Evil Hat Productions.
The game is still not fully developed, there are many things I would like to improve, add or even re-do, such as the payoffs at the end of the campaign and things that I would like to add, like the system of Omens, that I excluded because it was not matured enough and added some pages and a full campaign in different settings and intertwined through the Blind Lady’s Inn. I’ve prepared this draft for the Legacy Jam at Itch.io, so you can find it there if you just click on the link below. Don’t worry, it is totally free.
Still pending to credit all the license free images from The Public Domain Review, Old Book Illustrations and The British Library – Flickr and the fonts used.